bugGlobulation 2 - Bugs: bug #8281, victory conditions in SGSL

 
 

bug #8281: victory conditions in SGSL

Submitted by:  Luc-Olivier de Charrière <nuage>
Submitted on:  Wed 24 Mar 2004 10:46:16 AM UTC  
 
Severity: 2 - MinorStatus: Invalid
Assigned to: NoneOpen/Closed: Closed
Release: NoneOperating System: None

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Tue 30 Mar 2004 02:24:36 PM UTC, comment #1:

Notice that while victotry conditions are in SGSL, the "isAlive" flag is set by the engine. It has been fixed by counting only workers and warriors to set the "isAlive" team's flag.

Luc-Olivier de Charrière <nuage>
Project Administrator
Wed 24 Mar 2004 10:46:16 AM UTC, original submission:

Since victotry conditions are in SGSL, they where slightly modiffied. The basic idea "you don't loose while you can rebuild" is not applied. For instance I don't loose with only explorers. Please don't count explorers in victory conditions.

Luc-Olivier de Charrière <nuage>
Project Administrator

 

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Follow 2 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Tue 30 Mar 2004 02:24:36 PM UTCnuageStatusNone=>Invalid
  Open/ClosedOpen=>Closed

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