bugPingus - Bugs: bug #9549, Crashes if missing...

 
 

bug #9549: Crashes if missing pingus/walker.png

Submitted by:  None
Submitted on:  Sun 04 Jul 2004 11:16:12 PM UTC  
 
Category: Game EngineSeverity: 3 - Normal
Item Group: Crash ErrorStatus: Wont Fix
Privacy: PublicAssigned to: Jimmy Salmon <jsalmon3>
Open/Closed: ClosedRelease: SVN
Operating System: LinuxPlanned Release: 0.7.0

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Fri 10 Aug 2007 03:30:24 AM UTC, comment #1:

Don't delete walker.png.

Jimmy Salmon <jsalmon3>In charge of this item.
Sun 04 Jul 2004 11:16:12 PM UTC, original submission:

Game crashes if walker.png image is removed. I'm not sure why it happens, because loading the image doesn't seem to cause the crash, but here is some information about the crash.

How to repeat:
- Go to data/images/pingus/
- Rename walker.png to walker_.png
- Start the game
- Select "Start"
- Select "Story"
- Select "learning to dig" level
- Press OK
- First penguin drops nicely
- Second penguin drops
- segfault happens

Some debug information:
---------------------------------
DemoRecorder: Writing demo to: /home/aggro/.pingus/demos/tutorial_digger-tutorial2-grumbel-20040705-020645.xml
Resource::load_sprite: CL_Error: 'pingus/walker/left', ''
CL_Error: Could not open file: /home/aggro/programming/trunk/src/../data//data/../images/pingus/walker.png
Resource::load_sprite: CL_Error: 'pingus/walker/right', ''
CL_Error: Could not open file: /home/aggro/programming/trunk/src/../data//data/../images/pingus/walker.png

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 16384 (LWP 2953)]
CL_Sprite::draw(int, int, CL_GraphicContext*) (this=0xbfffeef0, x=277, y=244,
gc=0x820e388) at sprite.cpp:511
511 params2.srcX = frame.position.left;
Current language: auto; currently c++
(gdb)
---------------------------------

Anonymous

 

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Follow 3 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Fri 10 Aug 2007 03:30:24 AM UTCjsalmon3StatusNone=>Wont Fix
  Assigned toNone=>jsalmon3
  Open/ClosedOpen=>Closed

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