bugGlobulation 2 - Bugs: bug #9943, glob2: Map.cpp:3891: bool...

 
 

bug #9943: glob2: Map.cpp:3891: bool Map::pathfindForbidden

Submitted by:  None
Submitted on:  Mon 09 Aug 2004 08:38:11 PM UTC  
 
Severity: 3 - NormalStatus: Works For Me
Assigned to: Luc-Olivier de Charrière <nuage>Open/Closed: Closed
Release: NoneOperating System: None

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Sat 12 Feb 2005 05:07:47 PM UTC, comment #2:

Unreproductable with latest CVS. If it still crash with next release (alpha 12), please reopen it.

Thanks

Steph

Stephane Magnenat <nct>
Project Administrator
Sat 21 Aug 2004 10:29:17 PM UTC, comment #1:

Nuage, is this bug still valid ? If no, please close it, thanks

Stephane Magnenat <nct>
Project Administrator
Mon 09 Aug 2004 08:38:11 PM UTC, original submission:

Game crashes on a 256x256 map I created with random.

glob2: Map.cpp:3891: bool Map::pathfindForbidden(Uint8, int, bool, int, int, int, int*, bool): Assertion `gradient' failed.
Aborted

I attached the map. I hope this helps.

Anonymous

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

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Attached Files
file #1640:  No_namerandom256.map added by None (9KiB - application/octet-stream - map i made with random that causes the problem I described)

 

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Follow 4 latest changes.

Date Changed By Updated Field Previous Value => Replaced By
Sat 12 Feb 2005 05:07:47 PM UTCnctStatusNone=>Works For Me
  Open/ClosedOpen=>Closed
Sat 21 Aug 2004 10:29:17 PM UTCnctAssigned toNone=>nuage
Mon 09 Aug 2004 08:38:11 PM UTCNoneAttached File-=>Added No_namerandom256.map, #1573

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