bugGlobulation 2 - Bugs: bug #21564, Segmentation fault shortly after...

 
 

bug #21564: Segmentation fault shortly after launching a game

Submitter:  None
Submitted:  Mon 12 Nov 2007 10:49:32 PM UTC
   
 
Severity:  3 - Normal Status:  Fixed
Assigned to:  None Open/Closed:  Closed
Release:  None Operating System:  None
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Sat 08 Mar 2008 09:40:33 PM UTC, comment #2: 

Hi KIAaze,

should be fixed.
can you please check if the error still occurs in the latest version (beta2) or even better if it occurs in latest hg version?

thanx for reporting!

Leo Wandersleb <giszmo>
Group Member
Mon 12 Nov 2007 11:02:57 PM UTC, comment #1: 

Bug submitted by me. So if you need more info, just contact me. :)

KIAaze <kiaaze>
Mon 12 Nov 2007 10:49:32 PM UTC, original submission:  

I compiled and installed globulation 2 on Ubuntu Gutsy Gibbon.

It segfaults everytime I start a game after a few seconds.
Seems like the segfault occurs when the first glob hits the border of the screen.

Globulation 2 runs well under Windows on the same PC.

==Attachment==
backtrace made with gdb

==version information:==
Globulation 2 - 0.9.1

Compiled on Sep 15 2007 at 19:45:01

Compiled with SDL version 1.2.11
Linked with SDL version 1.2.11

(yes, I didn't take the time to report the bug right away)

Anonymous

 

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Attach Files:
   
   
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Attached Files
file #14371:  glob2_backtrace.txt added by None (4KiB - text/plain - stack_backtrace)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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    Follow 3 latest changes.

    Date Changed by Updated Field Previous Value => Replaced by
    2008-03-08 giszmo StatusNone Fixed
        Open/ClosedOpen Closed
    2007-11-12 None Attached File- Added glob2_backtrace.txt, #14371

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