bugGlobulation 2 - Bugs: bug #55569, Game crashes during tutorial no.4

 
 

bug #55569: Game crashes during tutorial no.4

Submitter:  None
Submitted:  Fri 25 Jan 2019 01:27:16 PM UTC
   
 
Severity:  3 - Normal Status:  None
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  GNU/Linux
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Fri 25 Jan 2019 01:27:16 PM UTC, original submission:  

Output of glob2 -version:
Globulation 2 - 0.9.4.4

Compiled on Jan 15 2019 at 16:55:43

Compiled with SDL version 1.2.15
Linked with SDL version 1.2.15

Featuring :

  • Map version 81
  • Maps up to version 58 can still be loaded
  • Network Protocol version 27

This program and all related materials are GPL, see COPYING for details.
(C) 2001-2007 Stephane Magnenat, Luc-Olivier de Charriere and other contributors.
See data/authors.txt for a full list.

Type glob2 --help for a list of command line options.


Game crashes unexpectedly during tutorial number 4.
when running the game on a terminal emulator the following is received:

glob2: src/Game.cpp:2201: void Game::drawMapGroundBuildings(int, int, int, int, int, int, int, int, int, Uint32, std::set<Building*>*): Assertion `building' failed.
Aborted (core dumped)

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