A while back 0.7.1 was released, but I forgot to write about it here!
As the version suggests, this is only a minor update. It fixes builds on modern systems and is just meant for historical preservation.
You can find the release here:
http://download.savannah.nongnu.org/releases/recaged/0.7.1/
And more information (including file integrity verification) at the homepage:
https://recaged.net/download#v0.7.1
ReCaged now got a new website, complete with a forum:
http://recaged.net/
http://forum.recaged.net/
The hosting is kindly provided by TuxFamily: http://tuxfamily.org/
The git and download repositories will remain on Savannah, which will probably also be used to host a bug tracker in the future.
Kind Regards!
/Mats ("Slinger")
There appears to be a bug with the ode library (or more precisely how it was compiled) on Squeeze (but not Wheezy). This causes a simulation error right at the start (on collision between two trimeshes).
The best solution is to recompile the package "libode1" using the standard apt tools (just recompiling the same version seems to remove the error). See the homepage for more info.
Well, the new version is finally done.
You can get it at:
http://www.nongnu.org/recaged/downloads.html#v0.7.0
or for a cleaner list of files:
http://download.savannah.gnu.org/releases/recaged/0.7.0/
There'll be some time until I'll be able to code again (have just started studying again). But I hope the project will stay alive.
I think that's all... Now: get rolling!
I've now started setting up this page. Hopefully I'll have the homepage ready in a few days.
Just a reminder: "0.7.0 RC1" has just been released! Look at the homepage for more info ( http://www.nongnu.org/recaged/ ). The only thing lacking from the full 0.7.0 release is wheel improvements (needs better default configuration and I've noticed the friction seems to go weird on trimeshes with many close triangles - probably caused by extra contact points?).
Anyway, among the things concerning the ReCaged project you will find here includes: git code hosting, development homepage, mailing list and bug tracker.
At some point I'll also create a few external pages, like a wiki and forum (if gorcx.net doesn't come back). I'm also considering creating an irc channel if it'll be of any use.
/Mats ("Slinger")
btw: If you're interested in joining the project, want to know more, or you're an old RollCage fan or member on gorcx.net who has newly found your way here, feel free to contact me on:
rcxslinger <a in a ring> gmail <dot> com
(the address should also be in my savannah profile, but it seems not to be public right now)