mainProject: Starfighter - Summary

 
 
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Group identification
Id: #11418
System Name: starfighter
Name: Project: Starfighter
Group Type: non-GNU software and documentation

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This project is not part of the GNU Project.

Originally developed by Parallel Realities in 2003, Project: Starfighter is an exciting action space game.

This version of Project: Starfighter features replacements for the unauthorized art assets used in the original, as well as several bug fixes and enhancements.

Registration Date: Tue 17 Mar 2015 03:06:56 PM UTC
License: GNU General Public License v3 or later
Development Status: 5 - Production/Stable

 

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Greenlight Submission Retracted
     posted by onpon4, Thu 08 Jun 2017 10:23:28 PM UTC - 0 replies

I noticed in my mailbox that Project: Starfighter had been greenlit, so I went to submit the game. Unfortunately, due to ethical boundaries I refuse to break, despite being greenlit, I will not be putting Project: Starfighter on Steam.

That ...


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New Trailer and Steam Greenlight Submission
     posted by onpon4, Thu 23 Mar 2017 12:42:17 PM UTC - 0 replies

I have edited together a trailer for Project: Starfighter over the past couple of weeks. That can be found here:

https://archive.org/details/ProjectStarfighterTrailer

Additionally, while Steam Greenlight is still active, I have decided to post a submission there for Project: Starfighter. That submission can be found here:

http://steamcommunity.com/sharedfiles/filedetails/?id=888700125

Project: Starfighter 1.7 Released
     posted by onpon4, Sat 04 Mar 2017 01:12:30 PM UTC - 0 replies

Project: Starfighter 1.7 is now available for download. You can find it on the Download page, as usual.

This release is a very significant milestone. All of the basic code cleanup has finally been ...


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Project: Starfighter 1.6 Released
     posted by onpon4, Tue 09 Aug 2016 11:16:45 PM UTC - 0 replies

My current focus is actually my contributions to Naev, but I've released another Project: Starfighter update since someone contributed the changes necessary to make it compile on Mac OS X. There is not currently a Mac OS X build, though, because I don't have access to a Mac OS X machine. ...


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