SpriteCore - News
Latest News Approved
SpriteCore 0.7 has been released
posted by bitwizeghc, Fri 12 Aug 2005 01:11:46 AM UTC
posted by bitwizeghc, Fri 12 Aug 2005 01:11:46 AM UTC
New language, new name, same great lemon-lime taste. SpriteCore is the result of converting Sprite32 to Objective-C from C++. It comes with an SDL renderer as the default, and a new affine-transform blitter called Morpheus. SpriteCore 0.7 is available from the project's download area, along with Sprite32 0.61 (C++) in case you want to stick to legacy stuffs.
Release of version 0.61
posted by bitwizeghc, Mon 06 Oct 2003 10:13:50 AM UTC
posted by bitwizeghc, Mon 06 Oct 2003 10:13:50 AM UTC
Sprite32 0.61 is up; 0.6 has been removed. The only difference between the two is the removal of the "make depend" target.
Initial savannah release!
posted by bitwizeghc, Sun 05 Oct 2003 11:44:12 AM UTC
posted by bitwizeghc, Sun 05 Oct 2003 11:44:12 AM UTC
Sprite32 version 0.6 is available in the files section here on savannah. Download it and give it a go!
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