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SGE 0.14 and xSGE 0.4 Released

Item posted by Layla Marchant <onpon4> on Tue 09 Dec 2014 01:34:04 PM UTC.

Version 0.14 of the SGE and the Pygame SGE has been released, along with version 0.4 of xSGE. They can be found on the download page, as usual:

http://stellarengine.nongnu.org/download.html

This release of the SGE has quite a lot of changes, so do be sure to check WHATSNEW and update any projects you're working on accordingly. This is the brief summary of changes:










The Pygame SGE also has the following changes:




The list of changes to xSGE 0.4 is much smaller. Other than updating the code to work with the SGE 0.14, the only changes are:




But xsge.physics is pretty exciting. This little module adds full support for the kind of physics you would use in games like platformers, and it includes support for both unisolid tiles and slopes. This is my first time doing slopes, but I'm quite happy with the result; slopes can be any size and any angle (adjusted simply by resizing the bounding box), and they support "stickiness" (a tendency to adhere to the slope) as well.

Coinciding with this new SGE release is an updated release of Pacewar, 1.5.3, which has simply been updated to work with this new SGE version.

I have also updated the "Documentation" link at the top of the SGE website so that it links to all relevent documentation, rather than just the Pygame SGE documentation.

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