SGE Game Engine - News
SGE 0.18 Released
Item posted by Layla Marchant <onpon4> on Thu 30 Apr 2015 11:26:29 AM UTC.
This is a fairly minor release of the SGE, which is good! That means it's stabilizing. It contains the following changes:
- Improved method of deceleration in the default sge.Object.event_update_position definition. The method used in version 0.17 was inaccurate and never caused the object to stop completely.
- The order of event_create calls is now defined to be the same as the order in which the respective objects were added to the room. It was previously arbitrary.
- Some bugfixes in the Pygame SGE, including one bug which caused the create event of objects to be called twice.
Powered by Savane 3.14-8aba.
Corresponding source code