LiliputWorld - Summary
This group is not part of the GNU Project.
LiliputWorld is an RPG game "engine" that uses only free(as in freedom) contents.
Initial Works
It was created with the intention to be all a game requires: An RPG editor that has everything! A modeling tool, dialog edition, etc.
I realised that modeling tools is not that easy to make, so I start searching wich library can use Blender's models and I learned how to use them.
Neither easy is making an entirely customizable game, so is better if we create an engine for people to start.
Now, my objectives are slightly differents and includes C++, and Blender for modeling, so is easier!
Objectives
- Be easy and well documented to create a game.
- Development must be done step by step and well documented.
- Be just an engine:
- Load game models: Characters, environment and "furnitures".
- Play musics and taunts.
- Be 3rd or 1fst person game.
- Let the user select between "dice calculated game"(Clasical RPG) or "computer calculated game".
Join!
Welcome!
Just read the main page for instructions and requirements.
Registration Date: Tue 30 Apr 2013 05:17:47 PM UTC
License: GNU General Public License v3 or later
Development Status: 2 - Pre-Alpha
- Browse open items
Submit a new item
Powered by Savane 3.14-50d9.
Corresponding source code