bugClanLib - Bugs: bug #5250, CL_Sprite::set_color() not handled...

 
 

bug #5250: CL_Sprite::set_color() not handled in StateChecker

Submitter:  Ingo Ruhnke <grumbel>
Submitted:  Fri 12 Sep 2003 10:17:43 PM UTC
 
Category:  clanGL Severity:  3 - Normal
Item Group:  Incorrect Behaviour Status:  None
Privacy:  Public Assigned to:  None
Open/Closed:  Open Release:  0.7-CVS
Operating System:  None Planned Release:  None
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Fri 12 Sep 2003 10:17:43 PM UTC, original submission:  

Code like this:

  for(int i = 0; i < 15; ++i)
    {
      float red   = 1.0f;
      float green = (i/20.0f);
      CL_Sprite sprite = bar;
      sprite.set_color(red, green, 0, 1.0f);
      sprite.draw(15 + (i * 10), 15);
     }

results in all sprites having the same color, adding a

 CL_Display::get_current_window()->get_gc()->flush();

at the end of the for-loop fixed it, so I guess its a bug in the statechecker.

Ingo Ruhnke <grumbel>
Project Administrator

 

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