bugGlobulation 2 - Bugs: bug #16096, Map editor crash bug #2

 
 

bug #16096: Map editor crash bug #2

Submitter:  Kieran <k776>
Submitted:  Wed 15 Mar 2006 04:54:41 AM UTC
   
 
Severity:  4 - Important Status:  Fixed
Assigned to:  donkyhotay Open/Closed:  Closed
Release:  None Operating System:  None
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Sat 15 Apr 2006 08:11:51 PM UTC, comment #5: 

Confirmed :D Its working properly now. Thanks Kai

Kieran <k776>
Group administrator
Fri 14 Apr 2006 02:50:34 PM UTC, comment #4: 

Map::removeTeam() didn't remove the forbidden/guard-gradient
and the exploredArea

Fixed it.

Kai Antweiler <snth>
Group administrator
Sat 18 Mar 2006 12:28:25 AM UTC, comment #3: 

I was able to confirm bug but it wasn't fixed with my update. I reactivated the bug as I don't have time to work on it within the next week or so. I found that problem always happens when a team is removed and then added regardless of the speed it is done. I'm pretty certain the problem is located within map.cpp within lines 1129-1190 if someone wants to look at that code.

Kevin Clement <donkyhotay>
Group Member
Thu 16 Mar 2006 07:24:01 AM UTC, comment #2: 

closed and moved as part of another bug report

Kevin Clement <donkyhotay>
Group Member
Wed 15 Mar 2006 04:57:30 AM UTC, comment #1: 

You may have to increase and decrease a few times before it crashes.

Kieran <k776>
Group administrator
Wed 15 Mar 2006 04:54:41 AM UTC, original submission:  

When you make a map, and you hit + (increase teams) and - (decrease teams) too fast, it crashes. It happens every time on any map I make. The output from gdb can be found here:
http://glob2.pastebin.com/602986

Kieran <k776>
Group administrator

 

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Follow 7 latest changes.

Date Changed by Updated Field Previous Value => Replaced by
2006-04-15 k776 Open/ClosedOpen Closed
2006-04-14 snth StatusConfirmed Fixed
2006-03-29 donkyhotay Assigned toNone donkyhotay
2006-03-18 donkyhotay StatusDuplicate Confirmed
    Open/ClosedClosed Open
2006-03-16 donkyhotay StatusNone Duplicate
    Open/ClosedOpen Closed

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