news2D Animation System - News

 
 
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source uploaded
     posted by Yartrebo, Sat 14 Dec 2002 03:00:25 AM UTC - 0 replies

I've got my new SSH1 key registered, and got the source uploaded :)

There's 3 programs in the distribution, and 1 test file. convert.cc, assemble.cc, and view.cc are the 3 files that have a main, and the other files are liberally shared. If you ...


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progress report
     posted by Yartrebo, Wed 11 Dec 2002 04:15:49 AM UTC - 0 replies

About 9,000 lines of code have been written and partially debugged (not crashing anymore and no memory leaks, but not tested on different platforms).

I'm currently working very hard on the project, and a functional core piece of code should be ...


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version 2.0
     posted by Yartrebo, Sun 29 Sep 2002 03:50:01 PM UTC - 0 replies

I'm currently planning a massive overhaul of the whole project. Plans still haven't be written down or fleshed out, but the following features appear to be likely:

- Morphable polygons ... properly done, this should allow for much higher quality ...


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Embedded 2-D library.
     posted by Yartrebo, Tue 05 Feb 2002 09:14:34 PM UTC - 0 replies

The program is going to be re-worked into a 2-D anti-aliased graphics + font library. It will support anti-aliased and alpha-channel-anti-aliased graphics and will be resolution agnostic (will look the same on all resolutions.

It's gonna be built to work with the Allegro game programming library, and that's its intended use. ...


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Version 1.0 released
     posted by Yartrebo, Mon 12 Nov 2001 06:39:11 AM UTC - 0 replies

Version 1.0 has been released. The animation language is essentially fixed. This is a stable release, and has been fairly well tested. Just be warned that ignoring warnings from convert.cc is not smart idea.

Although features might be added in future versions, backwards compatability will be retained.

Currently, work on the documentation is underway and should be available in the coming weeks.

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