main2D Animation System - Summary

 
 
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Id: #609
System Name: animate
Name: 2D Animation System
Group Type: non-GNU software and documentation

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This project is not part of the GNU Project.

This project aims to create a program/environment to help create/edit/store 2d animations.

Registration Date: Fri 09 Nov 2001 03:17:08 AM UTC
License: GNU General Public License v2 or later
Development Status: 2 - Pre-Alpha

 

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source uploaded
     posted by Yartrebo, Sat 14 Dec 2002 03:00:25 AM UTC - 0 replies

I've got my new SSH1 key registered, and got the source uploaded :)

There's 3 programs in the distribution, and 1 test file. convert.cc, assemble.cc, and view.cc are the 3 files that have a main, and the other files are liberally shared. If you ...


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progress report
     posted by Yartrebo, Wed 11 Dec 2002 04:15:49 AM UTC - 0 replies

About 9,000 lines of code have been written and partially debugged (not crashing anymore and no memory leaks, but not tested on different platforms).

I'm currently working very hard on the project, and a functional core piece of code should be ...


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version 2.0
     posted by Yartrebo, Sun 29 Sep 2002 03:50:01 PM UTC - 0 replies

I'm currently planning a massive overhaul of the whole project. Plans still haven't be written down or fleshed out, but the following features appear to be likely:

- Morphable polygons ... properly done, this should allow for much higher quality ...


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Embedded 2-D library.
     posted by Yartrebo, Tue 05 Feb 2002 09:14:34 PM UTC - 0 replies

The program is going to be re-worked into a 2-D anti-aliased graphics + font library. It will support anti-aliased and alpha-channel-anti-aliased graphics and will be resolution agnostic (will look the same on all resolutions.

It's gonna be built to work with the Allegro game programming library, and that's its intended use. ...


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