RPGNU Library - Summary
This group is not part of the GNU Project.
RPGNU RPG Library is a FLOSS (Free/Libre and Open Source Software) library for creating complex RPG games, written in C++ and extended through scripts.
We have several targets, including:
* Intuit
* Practical
* Simple
* Extensible
* Flexible
* Multi-platform
Intuit implies "all will be in it's site".
Practical implies it will facilitate the writing of simple code, legible.
Simple implies it will be very legible.
Extensible implies it will support script systems and implies it assure us it will be easily extended. So when we write it, we think: "Ok, if in the future we want extend this, this will be possible? and this will be easy?"
Flexible implies it will adaptable for you.
Multi-platform implies it will can used in many SO and architectures.
RPGNU consist of:
* Most common RPG's elements (classes such Player, Magic, etc);
* A complete audio system;
* A complete video system;
* A complete GUI system;
With all this, we want RPGNU allow you write complex RPG games, not only simples.
Actually it is under constantly restructuring, but the final structure is very close.
IRC #rpgnu on freenode.net
Have fun!
Registration Date: Sat 30 Aug 2008 01:54:50 AM UTC
License: GNU Lesser General Public License
Development Status: 2 - Pre-Alpha
posted by d4gnu, Tue 02 Feb 2010 10:47:44 AM UTC
After some time out (job reasons), we returned!. We redefined (one more time) the design. This new design allow us make a more flexible and easy to use library. Soon, we will have all the game data classes ready to use. Later, we will write a game engine as demo showing the potential of RPGNU.
Have fun!
posted by d4gnu, Sun 27 Sep 2009 08:33:54 AM UTC
You can access in #rpgnu.
posted by d4gnu, Sat 19 Sep 2009 07:18:58 AM UTC
This may take some time, so, probably we don't submit any source code for a time.
posted by d4gnu, Sat 19 Sep 2009 07:16:17 AM UTC
We are working in the events manager.
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