Pigeoncide - Tasks: task #9731, Build normal pigeon's mesh
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task #9731: Build normal pigeon's mesh
Submitter: | Marc André Modrow <marcm> | ||
Submitted: | Sun 20 Sep 2009 08:14:30 PM UTC | ||
Should Start On: | Sun 20 Sep 2009 12:00:00 AM UTC | Should be Finished on: | Mon 19 Oct 2009 12:00:00 AM UTC |
Category: | Design - 3D | Priority: | 6 |
Status: | None | Privacy: | Public |
Assigned to: | None | Percent Complete: | 0% |
Open/Closed: | Open | Effort: | 0.00 |
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Follows 1 latest change.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
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2009-09-20 | marcm | Summary | Building normal pigeon\'s mesh | Build normal pigeon's mesh |
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On the 19th of Octobre for Sari and Marc starts the Animation course.
Until then we need the mesh for the normal pigeon in its final version.
Whether we need a 2nd "boss pigeon" mesh is to be decided by game design. Maybe even a 2nd texture would be enough combined with a little upscaling.