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Moving to Gna.org
     posted by xevol, Mon 19 Apr 2004 03:22:35 PM UTC

I am in the process of moving Xmldoom over to Gna.org.  This should have been a quicker process but I got caught up on configuring my GNU Arch archive just so.  I am still trying to decide what to do with the CVS but I might put that on hold for a while.

For the time being, all thats really useful is that the 0.0.5 tarball is avaiable on Gna (http://download.gna.org/xmldoom/).  Check it out.

Xmldoom 0.0.5 released, sort of...
     posted by xevol, Wed 14 Apr 2004 10:20:18 PM UTC

I have finally decided to set the hammer down and call it Xmldoom 0.0.5.  Unfortunately, the Savannah file manager is still down so I can't upload the release tarball.  I am working on moving the project to Gna! if they will have me.  More on that soon. [...]

Xmldoom 0.0.4 released!
     posted by xevol, Fri 22 Aug 2003 11:38:04 PM UTC

Xmldoom 0.0.4 has just been released.  Expect a Windows binary for the code generator at the beginning of next week.  This release is the most stable ever and has the most clean and modular design.  The biggest new feature is the Runtime Engine which allows you to parse the XML definitions and make queries directly, without generating code. [...]

Almost time for a new release!
     posted by xevol, Mon 18 Aug 2003 04:48:36 PM UTC

The Runtime Engine rewrite is complete.  The forthcomming version will include: unit tests, a Microsoft Windows executable, the Runtime Engine (of course) and a whole lot less bugs.  I just have to tie up a few loose ends:

  • SQL escaping code.  So that anything specified as a default in the XML file will be legal.
[...]
Xmldoom 0.0.3 released
     posted by xevol, Sun 27 Jul 2003 04:54:44 PM UTC

I just released Xmldoom 0.0.3.  This is a prelude to a massive rewrite of the Xmldoom internals.  This release sums up all the work I have done on the old code since the last release.  This code is great for generating PHP code but it is very hard extend.  The next release will be centered arround a Python runtime engine which should help make the code generation code more modular.  Also expect more consistancy and less hacky write arounds.

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