Bos Wars - Patches: patch #7334, dropship
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patch #7334: dropship
Submitter: | Ben <hungryninja101> | ||
Submitted: | Thu 30 Sep 2010 10:16:20 PM UTC | ||
Open/Closed: | Closed | Status: | Invalid |
Assigned to: | feb |
Sun 17 Oct 2010 07:40:00 AM UTC, comment #1: |
Kalle Olavi Niemitalo <kon> |
Thu 30 Sep 2010 10:16:20 PM UTC, original submission:
|
Ben <hungryninja101> |
Attached Files
Depends on the following items: None found
Items that depend on this one: None found
Carbon-Copy List
Follow 4 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2023-07-14 | feb | Open/Closed | Open | Closed | |
Status | None | Invalid | |||
Assigned to | None | feb | |||
2010-09-30 | hungryninja101 | Attached File | - | Added dropship.zip, #21585 |
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Corresponding source code
This seems to be a copy of units/apcs/ except the unit type is named "unit-dropship" and it has Speed = 99 (which AFAIK doesn't affect anything) and Type = "fly" and is built by the aircraft factory (but the AI is not told that). The unit type still has LandUnit = true, and the sounds have not been renamed.
In my opinion, if a flying transporter unit is wanted, we should change unit-chopper or unit-heli (as in patch #6877) instead of adding another unit, especially if it'd have cloned graphics.
I would also like to have the unit land before it takes up passengers or is repaired. I don't know how feasible that would be to implement, though, and it might not affect the gameplay all that much anyway.