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Id: #11523
System Name: retux
Name: ReTux
Group Type: non-GNU software and documentation

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This project is not part of the GNU Project.

ReTux is an action platformer loosely inspired by the Mario games, utilizing the art assets from the SuperTux project. The name "ReTux" is a play on the words "redux" and "Tux".

Although ReTux re-uses the art assets of SuperTux, no code from SuperTux is used in ReTux. The software portion of ReTux is entirely new, written in Python and based on the SGE Game Engine.

Registration Date: Wed 28 Oct 2015 01:19:33 AM UTC
License: GNU General Public License v3 or later
Development Status: ? - Orphaned/Unmaintained

 

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ReTux has been orphaned
     posted by onpon4, Sat 03 Aug 2019 09:18:23 PM UTC - 0 replies

This is just a quick announcement that ReTux is officially being orphaned, i.e. it will no longer be developed or maintained. Of course, since it's libre software, you're free to take up developing or maintaining it yourself if you like.

Thank you for your understanding.

ReTux 1.3.5 Released
     posted by onpon4, Thu 31 Aug 2017 03:31:10 AM UTC - 0 replies

Wow, it's been almost five months! This release may be a maintenance release, but it's been a long time coming.

Version 1.3.5 of ReTux includes the following changes compared to version 1.3.4:

  • Added a link to my Patreon page in the title screen. ...

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ReTux Is Now Free as in Beer
     posted by onpon4, Mon 03 Apr 2017 03:52:21 AM UTC - 0 replies

I have just launched a Patreon page to hopefully serve as a new source of funding for all of my game development activities. That Patreon page can be found here:

https://www.patreon.com/onpon4

Coinciding with this, I have decided that it's ...


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ReTux 1.3.4 Released
     posted by onpon4, Wed 01 Feb 2017 10:42:58 PM UTC - 0 replies

It has recently come to my attention that the way the SGE Game Engine previously switched to fullscreen could cause problems, so I decided to make a new SGE release, and with that, a new ReTux release.

I also figured out how to get screenshots ...


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