therion - Tasks: task #11232, Add IndexedFaceSet.solid FALSE to...
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task #11232: Add IndexedFaceSet.solid FALSE to VRML97 output
Submitter: | None | ||
Submitted: | Fri 22 Jul 2011 01:25:39 PM UTC | ||
Should Start On: | Fri 22 Jul 2011 12:00:00 AM UTC | Should be Finished on: | Fri 22 Jul 2011 12:00:00 AM UTC |
Category: | Therion | Priority: | 3 - Low |
Status: | None | Assigned to: | None |
Originator Name: | MUFTI | Open/Closed: | Open |
Attached Files
file #23682: rabbit.wrl.gz added by None (39KiB - application/x-gzip - gzip-ed VRML97 rabbit example file)
Depends on the following items: None found
Items that depend on this one: None found
CC list is empty
Follows 1 latest change.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2011-07-22 | None | Attached File | - | Added rabbit.wrl.gz, #23682 |
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Corresponding source code
If you would add "solid FALSE" to the IndexedFaceSet node
of the therion VRML97 output file, it would be possible
to walk (or make a tracking shot (moving camera scene))
inside the objects as in the example in the attachment
advanced with white_dune.