bugmonotone - Bugs: bug #12947, Allow servers to continuously sync...

 
 

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bug #12947: Allow servers to continuously sync with each other

Submitted by:  None
Submitted on:  Tue 03 May 2005 04:21:55 AM UTC  
 
Category: networkingSeverity: 3 - Normal
Item Group: feature requestStatus: Fixed
Privacy: PublicAssigned to: None
Open/Closed: Closed
mtn version --full: 

Wed 12 May 2010 11:53:38 PM UTC, comment #1:

This is possible for a while now with the server_request_sync() lua extension function and the netsync notification hooks.

Timothy Brownawell <tbrownaw>
Project Member
Tue 03 May 2005 04:21:55 AM UTC, original submission:

It should be possible for two "servers" to be setup in a mirror relationship in that each is continuously synchronized with the other. While this behavior is currently possible using an intermediary client that syncs with both servers, it is somewhat kludgy and would be a useful supported feature.

Consider, for instance, a network topology with a single very slow link. If two auto-syncing servers were created, one on each side of the link, then traffic across the link could be minimized while still allowing all clients continuous access to the repositories.

Anonymous

 

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  • -unavailable- added by tbrownaw (Posted a comment)
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    Follow 2 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Wed 12 May 2010 11:53:38 PM UTCtbrownawStatusNone=>Fixed
      Open/ClosedOpen=>Closed

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