monotone - Bugs: bug #12947, Allow servers to continuously sync...
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bug #12947: Allow servers to continuously sync with each other
Submitter: | None | ||
Submitted: | Tue 03 May 2005 04:21:55 AM UTC | ||
Category: | networking | Severity: | 3 - Normal |
Item Group: | feature request | Status: | Fixed |
Privacy: | Public | Assigned to: | None |
Open/Closed: | Closed | ||
mtn version --full: |
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Wed 12 May 2010 11:53:38 PM UTC, comment #1: |
Timothy Brownawell <tbrownaw> |
Tue 03 May 2005 04:21:55 AM UTC, original submission:
It should be possible for two "servers" to be setup in a mirror relationship in that each is continuously synchronized with the other. While this behavior is currently possible using an intermediary client that syncs with both servers, it is somewhat kludgy and would be a useful supported feature.
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Anonymous |
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Follow 2 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2010-05-12 | tbrownaw | Status | None | Fixed | |
Open/Closed | Open | Closed |
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Corresponding source code
This is possible for a while now with the server_request_sync() lua extension function and the netsync notification hooks.