bugGlobulation 2 - Bugs: bug #15229, Allow building level2/3 buildings

 
 

bug #15229: Allow building level2/3 buildings

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Fri 16 Dec 2005 10:20:44 PM UTC  
 
Severity: 1 - WishStatus: None
Assigned to: NoneOpen/Closed: Open
Release: NoneOperating System: None

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Mon 18 Sep 2006 10:15:41 PM UTC, comment #3:

Giszmo's idea is a good one. I don't think allowing to build straight to level3 would be good but allowing to "upgrade" while still in construction would definitely work.

Kevin Clement <donkyhotay>
Project Member
Fri 14 Apr 2006 03:09:49 PM UTC, comment #2:

Yes, this would be nice.

I hate to wait until a building is finished before I can
upgrade, but if I don't - a glob starts using it and
time is wasted ...

Kai Antweiler <snth>
Project Administrator
Tue 03 Jan 2006 12:32:30 PM UTC, comment #1:

interface idea: make controlls generally available before building/upgradeing is even started. so when building a swarm you directly get controll over the proportions of units it will produce and when building an inn you can directly queue up the upgrade.

Leo Wandersleb <giszmo>
Project Member
Fri 16 Dec 2005 10:20:44 PM UTC, original submission:

in a longer game you never want to build level 1 towers but directly lev. 2 or 3. so in order to minimize micromanagement i suggest to allow giving the order-queu build-upgrade or build-upgrade-upgrade. that would also include to repair if neccessairy to further upgrade.
as an interface i suggest either submenues in the building-menue (like in the gimp u can modify the tools by once accessing their submenues) or what would also be very convinient to upgrade an inn by building an inn on top of it. so to build a level 3 in u would only have to click 3 times on the square where u want to build it.

Leo Wandersleb <giszmo>
Project Member

 

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Follows 1 latest change.

Date Changed By Updated Field Previous Value => Replaced By
Thu 13 Mar 2008 11:15:37 AM UTCgiszmoDependencies-=>bugs #16470 is dependent

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