bugGlobulation 2 - Bugs: bug #25272, population/building limit bugs


bug #25272: population/building limit bugs

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Thu 08 Jan 2009 02:14:13 AM UTC  
Severity:  2 - Minor Status:  Confirmed
Assigned to:  None Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  None

Add a New Comment(Rich Markup)

You are not logged in

Please log in, so followups can be emailed to you.


Thu 08 Jan 2009 02:14:13 AM UTC, original submission:

when the building/population limit was hit, nothing explains that.

placing a building in the way of a glob results in forbidden areas.

as it's rather lengthy to hit the building limit i attached a savegame. the map was 512x64. hitting poplim is very likely on bigger maps. there are maps that are 8 times that big. due to low performance they are just not jet played a lot.

Leo Wandersleb <giszmo>
Project Member


(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach Files:

Attached Files
file #17225:  population_and_building_limit_hit.game.tar.gz added by giszmo (185KiB - application/x-gzip - as it's rather lengthy to hit the building limit i attached a map)


Depends on the following items: None found

Items that depend on this one: None found


Carbon-Copy List
  • -email is unavailable- added by giszmo (Submitted the item)

    Do you think this task is very important?
    If so, you can add your encouragement to it.
    This task has 0 encouragements so far.

    Only logged-in users can vote.




    Follows 1 latest change.

    Date Changed by Updated Field Previous Value => Replaced by
    2009-01-08 giszmo Attached File- => Added population_and_building_limit_hit.game.tar.gz, #17225

    Back to the top

    Powered by Savane 3.3