bugGlobulation 2 - Bugs: bug #25272, population/building limit bugs

 
 

bug #25272: population/building limit bugs

Submitted by:  Leo Wandersleb <giszmo>
Submitted on:  Thu 08 Jan 2009 02:14:13 AM UTC  
 
Severity: 2 - MinorStatus: Confirmed
Assigned to: NoneOpen/Closed: Open
Release: 0.9.4 (Beta 4)Operating System: None

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Thu 08 Jan 2009 02:14:13 AM UTC, original submission:

when the building/population limit was hit, nothing explains that.

placing a building in the way of a glob results in forbidden areas.

as it's rather lengthy to hit the building limit i attached a savegame. the map was 512x64. hitting poplim is very likely on bigger maps. there are maps that are 8 times that big. due to low performance they are just not jet played a lot.

Leo Wandersleb <giszmo>
Project Member

 

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Attached Files
file #17225:  population_and_building_limit_hit.game.tar.gz added by giszmo (185kB - application/x-gzip - as it's rather lengthy to hit the building limit i attached a map)

 

Depends on the following items: None found

Items that depend on this one: None found

 

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  • -unavailable- added by giszmo (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 08 Jan 2009 02:14:13 AM UTCgiszmoAttached File-=>Added population_and_building_limit_hit.game.tar.gz, #17225

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