bugOpenEXR - Bugs: bug #34171, including ImathGL.h on OSX fails


bug #34171: including ImathGL.h on OSX fails

Submitted by:  None
Submitted on:  Tue 30 Aug 2011 07:17:11 AM UTC  
Category: ImathSeverity: 3 - Normal
Item Group: NoneStatus: None
Privacy: PublicAssigned to: None
Open/Closed: Open

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Sat 10 Sep 2011 05:48:04 AM UTC, comment #1:

Thanks for your submission, just taking a look with 10.6

Piotr Stanczyk <pstanczyk>
Project Member
Tue 30 Aug 2011 07:17:11 AM UTC, original submission:

#include <ImathGL.h>

fails on OSX with ilmbase-1.0.2, due to a different location for the OpenGL headers in OSX as compared to unix or windows.

In particular, ImathGL includes gl.h as GL/gl.h, whereas it should be OpenGL/gl.h on OSX, see for example here: http://alumni.cs.ucsb.edu/~wombatty/tutorials/opengl_mac_osx.html



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  • -unavailable- added by pstanczyk (Posted a comment)

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