newsAdonthell - News: Adonthell 0.3.3 released

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Adonthell 0.3.7 released posted by ksterker, Wed 25 Apr 2018 06:51:41 PM UTC - 0 replies
Adonthell 0.3.6 released posted by ksterker, Mon 26 Sep 2016 07:29:17 PM UTC - 0 replies
Source code migrated to git posted by ksterker, Mon 25 Jul 2016 08:49:51 PM UTC - 0 replies
Adonthell website moved posted by ksterker, Sun 19 Feb 2012 10:12:40 AM UTC - 0 replies
Adonthell 0.4.0 alpha 3 Released posted by ksterker, Mon 11 May 2009 07:30:12 PM UTC - 0 replies
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Adonthell 0.3.3 released

Item posted by Alexandre Courbot <gnurou> on Mon 30 Sep 2002 07:51:54 PM UTC.

Version 0.3.3 of Adonthell is out. With it comes Waste's Edge, the first in a series of mini RPGs to test our engine and to introduce our game world.

We're putting as much effort into this world and its background as we put into actual coding and game design. The first fruits of these efforts can be viewed in our library (

As you can imagine, we're constantly looking for writers, artists and programmers. More information is available at (

The most notable changes over 0.3.2 include

  • NLS support (no translations available yet - hint, hint)
  • Doublesize (640x480) mode
  • Huge speed improvements
  • Bugfixes for big endian machines (no more psychedelic gfx though)

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