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Adonthell 0.4.0 alpha 3 Released
     posted by ksterker, Mon 11 May 2009 07:30:12 PM UTC - 0 replies

We're happy to announce the next installment in our series of alpha
versions of Adonthell - Dun Barethsol. Source code for all platforms
and binaries for MacOS X and (in a few days) Windows can be retrieved
from http://adonthell.linuxgames.com/download/preview.shtml ...


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Adonthell 0.3.5 released
     posted by ksterker, Tue 03 Jun 2008 09:03:01 PM UTC - 0 replies

An updated source tarball of the 0.3 branch of the Adonthell engine is available, which adresses the following issues:

  • Bug with line-wrapping of UTF-8 encoded text
  • Segfault in conjunction with some combinations of freetype and SDL_ttf ...

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Adonthell 0.4.0 alpha 2 Released
     posted by ksterker, Sat 15 Mar 2008 04:24:11 PM UTC - 0 replies

We're happy to announce the next installment in our series of alpha versions of Adonthell - Dun Barethsol. Source code for all platforms and binaries for MacOS X and Windows can be retrieved from http://adonthell.linuxgames.com/download/preview.shtml ...


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Adonthell 0.4.0 alpha 1 Released
     posted by cptlogic, Thu 26 Jul 2007 07:55:12 PM UTC - 0 replies

We're happy to announce the release of a minimal, alpha version of Adonthell - Dun Barethsol. Source code for all platforms and binaries for MacOS X and Windows can be retrieved from http://adonthell.linuxgames.com/download/preview.shtml
...


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Adonthell 0.3.4 released
     posted by ksterker, Sun 17 Apr 2005 09:50:24 PM UTC - 0 replies

This is a maintenance release of the 0.3 branch of Adonthell serving two purposes:

[1] Get translations of the Waste's Edge demo game into several languages working

[2] Renew interest into the project to attract more active developers for the work on the next incarnation of the engine and accompanying demo game. ...


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Adonthell 0.3.3 released
     posted by gnurou, Mon 30 Sep 2002 07:51:54 PM UTC - 0 replies

Version 0.3.3 of Adonthell is out. With it comes Waste's Edge, the first in a series of mini RPGs to test our engine and to introduce our game world.

We're putting as much effort into this world and its background as we put into actual coding ...


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Mac OS X port
     posted by ksterker, Mon 06 May 2002 01:19:37 PM UTC - 0 replies

Thanks to the Fink project on sourceforge and a lot of help from Kai and Alex, I've managed to successfully compile adonthell and waste's edge on Mac OS X. For all you OSXers, you can take a look at the README for Mac OS X. It can be downloaded from

http://savannah.gnu.org/download/adonthell/README.MacOSX

Good Luck!
-r:Nilz

Adonthell on Solaris
     posted by ksterker, Thu 21 Feb 2002 04:10:58 PM UTC - 0 replies

We just released version 0.3.2 of Adonthell with support for big endian systems such as Solaris. (Thanks Brian!)

If you have compiled Adonthell for an 'unusual' target, or failed doing so and need some help, we'd like to hear from you. Next port on our list is MacOS X, btw.

0.3.1 released
     posted by cirrus, Mon 11 Feb 2002 11:41:59 AM UTC - 0 replies

We have released version 0.3.1 of Adonthell which introduces a few minor bugfixes.
Adonthell will now compile without any trouble on gcc 3.0.x
We have also released debian binaries for your downloading pleasure :)

Version 0.3 released
     posted by cirrus, Mon 28 Jan 2002 07:00:28 PM UTC - 0 replies

At last our new version of Adonthell (a 2D graphical RPG), 0.3, has been released!
New features include better graphics, ogg-vorbis music and a fully working dialogue system.
Adonthell is still under development though and we are currently looking for competent C++ and Python prgrammers as well as Musicians, Graphics Artists and Writers. Please see our site for more details: http://adonthell.linuxgames.com

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