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OpenEXR v2 news

Item posted by Piotr Stanczyk <pstanczyk> on Tue 19 Jun 2012 01:43:04 AM UTC.

We're pleased to announce the first public Beta release of OpenEXR v2.

Development of OpenEXR v2 has been undertaken in a collaborative environment (cf. previous github announcement) comprised of Industrial Light and Magic, Weta Digital as well as a number of other contributors.

Some of the new features included in the Beta.1 release of OpenEXR v2 are:

  • Deep Data. Pixels can now store a variable length list of samples.  The main rationale behind deep-images is to have multiple values at different depths for each pixel. OpenEXR v2 supports both hard surface and volumetric representation requirements for deep compositing workflows.


  • Multi-part image files. With OpenEXR v2, files can now contain a number of separate, but related, images in one file. Access to any part is independent of the others; in particular, no access of data need take place for unrequested parts.


In addition, OpenEXR v2 also contains platform independent mechanisms for handling co-existing library version conflicts in the same process space. (Currently implemented in IlmImf)

Finally, a reminder that this is a Beta release and potentially incompatible changes may be introduced in future releases prior to the v2.0.0 production version.

OpenEXR v2Beta.1 can be found at: 
code: https://github.com/openexr/openexr/tree/v2_beta.1
tarball: https://github.com/openexr/openexr/tarball/v2.0.0.beta.1




Many thanks for your support



Piotr

 

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