patchBos Wars - Patches: patch #5937, mushroom tree set

 
 

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patch #5937: mushroom tree set

Submitted by:  xavier <jojol>
Submitted on:  Thu 17 May 2007 08:46:11 AM UTC  
 
Open/Closed: OpenStatus: None
Assigned to: None

Tue 27 Apr 2010 07:11:44 PM UTC, comment #1:

The Lua script requires several changes to work with the current engine.

Also, because the unit is not animated, I think it would be better to crop the image so that it doesn't repeat. Copy the dummy animation from units/rocks/unit-rocks.lua for example. Actually though, I think the non-animating animation should be moved to some global file and then used from there, instead of being repeated in each unit.

I hope this mushroom patch is added to the game. Its color would be a nice contrast to the morels. Were you going to make it harvestable?

Kalle Olavi Niemitalo <kon>
Project Member
Thu 17 May 2007 08:46:11 AM UTC, original submission:

Another tree from the Bagador Mountains..:-). It isn't animated but I have modified the Tilesize and Boxsize attributes in order to increase the space that it occupies. Now Tilesize it 2x2 and Boxsize is 64x64

I hope you like it

xavier <jojol>

 

Attached Files
file #12786:  tree08.zip added by jojol (10kB - application/zip - Alien mushroom set from Bagador)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by kon (Posted a comment)
  • -unavailable- added by jojol (Submitted the item)
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    Follows 1 latest change.

    Date Changed By Updated Field Previous Value => Replaced By
    Thu 17 May 2007 08:46:11 AM UTCjojolAttached File-=>Added tree08.zip, #12786

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