patchBos Wars - Patches: patch #7188, New level: Multiple fronts

 
 

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patch #7188: New level: Multiple fronts

Submitted by:  Michiel van der Wulp <mvw>
Submitted on:  Fri 14 May 2010 08:15:15 PM UTC  
 
Open/Closed: OpenStatus: In Progress
Assigned to: Fran├žois Beerten <feb>

Sun 06 Jun 2010 08:47:09 AM UTC, comment #3:

I made a new version of this level that makes use of the new "gosh" patches collection. That solves the problem around the missing sources.

Only the background is changed - the rest is identical.

See attached zip.

(file #20696)

Michiel van der Wulp <mvw>
Project Member
Sun 16 May 2010 07:08:08 PM UTC, comment #2:

About the terrain patch: I created a black and white patch with the Gimp, menu Filters->Render->Clouds->SolidNoise...

I did apparently not save the Gimp project in xcf native format.

I made a green and brown variant in PNG - I still have a PNG file of 1.2MiB of 960x640x24bpp RGB (in green and brown). Please let me know if you want this file.

Later I reduced this (with Gimp) to 4bpp with a palette so that the file size shrunk to 250KiB.

The following explains why there is no more variation in the terrain (in reply to the remark of paakku on irc 2010-05-16@12:43):
I started this level as a table-top factored strategy game. It was intended to look like the walls of magma and the rows of trees are un-natural. In the beginning, I even used a "burlap" patch, i.e. a woven textile terrain.

Michiel van der Wulp <mvw>
Project Member
Sun 16 May 2010 12:14:52 PM UTC, comment #1:

Applied to the development version. This is again a fun map to play.

We need the sources of the terrain graphic to comply with the GPL.

The AI script could be moved to the AI scripts directory as other maps may find this AI useful.

Fran├žois Beerten <feb>
Project AdministratorIn charge of this item.
Fri 14 May 2010 08:15:15 PM UTC, original submission:

Hi *,
A long time ago, I started this level, and finally I managed to make it worthy for publishing.

The level is intended for one player against the computer, and starts out on multiple fronts.

It has its own AI which makes the enemy quite powerful.

Regards,
Michiel

Michiel van der Wulp <mvw>
Project Member

 

Attached Files
file #20537:  multiple-fronts-total-war.map.zip added by mvw (255kB - application/zip)

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -unavailable- added by feb (Updated the item)
  • -unavailable- added by mvw (Submitted the item)
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    Follow 4 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sun 06 Jun 2010 08:47:09 AM UTCmvwAttached File-=>Added multiple-fronts-total-war-02.map.zip, #20696
    Sun 16 May 2010 10:00:32 AM UTCfebStatusNone=>In Progress
      Assigned toNone=>feb
    Fri 14 May 2010 08:15:15 PM UTCmvwAttached File-=>Added multiple-fronts-total-war.map.zip, #20537

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