Bos Wars - Patches: patch #8317, Fixed Command Line Speed Option
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patch #8317: Fixed Command Line Speed Option
Submitter: | Doug <zerted> | ||
Submitted: | Mon 17 Feb 2014 01:11:26 PM UTC | ||
Open/Closed: | Closed | Status: | Done |
Assigned to: | feb |
Sat 22 Feb 2014 08:28:32 PM UTC, comment #3: |
François Beerten <feb> |
Fri 21 Feb 2014 10:12:29 PM UTC, comment #2: I wasn't very clear in comment #1. I meant, let the lua script see if the GameSpeed was set via the command line or not. If not configured by the command line, GameSpeed could be set to 0 and lua could set the value from preferences or the default value (100). |
François Beerten <feb> |
Fri 21 Feb 2014 10:00:46 PM UTC, comment #1: Thank you for the patch. The -S option is indeed broken.
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François Beerten <feb> |
Mon 17 Feb 2014 01:11:26 PM UTC, original submission:
Issue:
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Doug <zerted> |
Depends on the following items: None found
Items that depend on this one: None found
Follow 5 latest changes.
Date | Changed by | Updated Field | Previous Value | => | Replaced by |
---|---|---|---|---|---|
2014-02-22 | feb | Open/Closed | Open | Closed | |
Status | None | Done | |||
2014-02-21 | feb | Assigned to | None | feb | |
2014-02-17 | zerted | Attached File | - | Added cmd-line-speed-fix.patch, #30588 | |
Carbon-Copy | - | Added zerted |
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Corresponding source code
Implemented the fix like suggested in comment #2.
Passing the arguments to lua would have been better and more flexible. That will be for another day.
Thanks for the patch.