mainSGE Game Engine - Summary

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Id: #11162
System Name: stellarengine
Name: SGE Game Engine
Group Type: non-GNU software and documentation

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This project is not part of the GNU Project.

The SGE Game Engine ("SGE", pronounced like "Sage") is a general-purpose 2-D game engine. It takes care of several details for you so you can focus on the game itself. This makes more rapid game development possible, and it also makes the SGE easy to learn.

Registration Date: Sun 05 May 2013 06:41:42 PM UTC
License: GNU Lesser General Public License
Development Status: 4 - Beta


Latest News 
SGE 0.20 Released
     posted by onpon4, Wed 26 Aug 2015 05:38:34 PM UTC - 0 replies

It's been a while since a new version of the SGE has been released! A new one is now available; most of the improvements within were made possible by the ongoing development of ReTux:

  • A new feature called ...

[Read more]
SGE 0.19 Released
     posted by onpon4, Mon 22 Jun 2015 11:18:09 PM UTC - 0 replies

Yet another very minor release. This release of the SGE features the following changes:

  • Negative frame rates can now be used to cause reversed animation.
  • Some transitions can now be given special arguments. Specifically, it's now possible ...

[Read more]
Pygame SGE Released
     posted by onpon4, Wed 27 May 2015 11:34:09 AM UTC - 0 replies

This is a very minor release: version, compared to version 0.18.1, of the Pygame SGE features improved optimization of image rendering, and removal of a previously missed eternal cache. You can find it on the download page, as usual.

SGE 0.18 Released
     posted by onpon4, Thu 30 Apr 2015 11:26:29 AM UTC - 0 replies

This is a fairly minor release of the SGE, which is good! That means it's stabilizing. It contains the following changes:

  • Improved method of deceleration in the default sge.Object.event_update_position definition. The method used in version 0.17 was inaccurate and never caused the object to stop completely. ...

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