mainSGE Game Engine - Summary

 
 
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Id: #11162
System Name: stellarengine
Name: SGE Game Engine
Group Type: non-GNU software and documentation

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This project is not part of the GNU Project.

The SGE Game Engine ("SGE", pronounced like "Sage") is a general-purpose 2-D game engine. It takes care of several details for you so you can focus on the game itself. This makes more rapid game development possible, and it also makes the SGE easy to learn.

Registration Date: Sun 05 May 2013 06:41:42 PM UTC
License: GNU Lesser General Public License
Development Status: 4 - Beta

 

Latest News 
SGE 0.19 Released
     posted by onpon4, Mon 22 Jun 2015 11:18:09 PM UTC - 0 replies

Yet another very minor release. This release of the SGE features the following changes:

  • Negative frame rates can now be used to cause reversed animation.
  • Some transitions can now be given special arguments. Specifically, it's now possible ...

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Pygame SGE 0.18.2.1 Released
     posted by onpon4, Wed 27 May 2015 11:34:09 AM UTC - 0 replies

This is a very minor release: version 0.18.2.1, compared to version 0.18.1, of the Pygame SGE features improved optimization of image rendering, and removal of a previously missed eternal cache. You can find it on the download page, as usual.

SGE 0.18 Released
     posted by onpon4, Thu 30 Apr 2015 11:26:29 AM UTC - 0 replies

This is a fairly minor release of the SGE, which is good! That means it's stabilizing. It contains the following changes:

  • Improved method of deceleration in the default sge.Object.event_update_position definition. The method used in version 0.17 was inaccurate and never caused the object to stop completely. ...

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SGE 0.17 Released
     posted by onpon4, Fri 27 Mar 2015 01:48:42 AM UTC - 0 replies

Apparently, it was only two months ago when version 0.16 of the SGE was released. Huh. It feels like it was a lot longer. At any rate, a new release is out. This release only includes three major changes, but they're quite significant.

The first ...


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