mainvirtualitty - Summary

 
 
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Id: #2501
System Name: virtualitty
Name: virtualitty
Group Type: non-GNU software and documentation

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This group is not part of the GNU Project.

  Virtualitty is a network-distributed shared 3D world environment.
This means it can be thought of a quake-like environment spred thru
several servers. It does not mean our aim is a network distributed FPS game,
no, the target is much further :)

  We want to create a universally usable environment with a dynamically
changing geography - i.e. the servers can connect and disconnect from
the network, without taking down the whole world, while the user transparently
walking thru the world domains actually travels from server to server
as internetwide, as transparent.

  With such a massive goal, we make an accent on world representation
efficiency. It means that the target lies at making creation of
the world simpler, but ofcourse not at the cost of braindead overhead
and code bloat :)

Registration Date: Wed 17 Jul 2002 10:13:10 AM UTC
License: GNU General Public License v2 or later
Development Status: 2 - Pre-Alpha

 

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We`re alive and kicking!
     posted by deepfire, Mon 21 Apr 2003 10:30:03 AM UTC - 0 replies

And this life is not to be called "existence".
Virtualitty now, and virtualitty even three months ago have sufficient differences
in between to be called "completely different" ;-)
Quality rendering, name service, lua integration complete, type plugins, saction plugins, ...


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