bugGlobulation 2 - Bugs: bug #25268, the "repeat n times"...

 
 

bug #25268: the "repeat n times" feature in the map editor is broken/make it available in pre game screen

Submitter:  Leo Wandersleb <giszmo>
Submitted:  Wed 07 Jan 2009 08:15:28 PM UTC
   
 
Severity:  1 - Wish Status:  Confirmed
Assigned to:  giszmo Open/Closed:  Open
Release:  0.9.4 (Beta 4) Operating System:  None
* Mandatory Fields

Add a New Comment Rich Markup
   

Wed 07 Jan 2009 08:15:28 PM UTC, original submission:  

the feature to get symmetric maps is broken in several aspects and should be moved to within the editing process or even to the pre game screen.

now this feature does not guarantee a symmetric distribution of resources and starting positions. there should be a way to use this feature within the editing process so you can start editing a 64x64 map and in the end make it a 128x64 map by duplication.

also it should be possible to play the small maps in bigger versions from within the pre game screen. imagine the 128x128 map four squares being just "one square" (64x64). you could easily make this into anything (power of 2) from a 2 island version (128x64 to a 64 island version. 16 island version for 16 players would then be 256x256 or else 128x512.

Leo Wandersleb <giszmo>
Group Member

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach Files:
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -email is unavailable- added by giszmo (Submitted the item)
  •  

    There are 0 votes so far. Votes easily highlight which items people would like to see resolved in priority, independently of the priority of the item set by tracker managers.

    Only logged-in users can vote.

     

    No changes have been made to this item

    Back to the top

    Powered by Savane 3.13-6ae7.
    Corresponding source code