bugGlobulation 2 - Bugs: bug #34737, crash when saving and loading the...

 
 

bug #34737: crash when saving and loading the game

Submitter:  Leo Wandersleb <giszmo>
Submitted:  Thu 03 Nov 2011 03:56:32 PM UTC
   
 
Severity:  3 - Normal Status:  None
Assigned to:  None Open/Closed:  Open
Release:  mercurial Operating System:  None
* Mandatory Fields

Add a New Comment Rich Markup
   

Thu 03 Nov 2011 03:56:32 PM UTC, original submission:  

Release: beta5-rc

steps to reproduce:
start a custom game
save
load

$ src/glob2
music dir found: original
selecting music dir original
glob2: src/Engine.cpp:767: int Engine::initGame(MapHeader&, GameHeader&, bool, bool, bool): Assertion `globalContainer->replayWriter == __null' failed.
Aborted

looks like it is the replay feature.

Leo Wandersleb <giszmo>
Group Member

 

(Note: upload size limit is set to 16384 kB, after insertion of the required escape characters.)

Attach Files:
   
   
Comment:
   

No files currently attached

 

Depends on the following items: None found

Items that depend on this one: None found

 

Carbon-Copy List
  • -email is unavailable- added by giszmo (Submitted the item)
  •  

    There are 0 votes so far. Votes easily highlight which items people would like to see resolved in priority, independently of the priority of the item set by tracker managers.

    Only logged-in users can vote.

     

    No changes have been made to this item

    Back to the top

    Powered by Savane 3.13-f8d8.
    Corresponding source code