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Id: #11278
System Name: goatee
Name: Goatee
Group Type: non-GNU software and documentation

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This project is not part of the GNU Project.

Goatee is a Go library and game editor, written in Haskell. It provides a GUI for recording, studying, and editing game records. Underneath this is a portable library for manipulating SGF files to build UIs and tools. Goatee aims to be full-featured by supporting all of the SGF spec and allowing for full and easy customization of the game records you create.

Goatee is on Hackage:

Registration Date: Sun 16 Mar 2014 07:59:46 PM UTC
License: GNU Affero General Public License v3 or later
Development Status: 4 - Beta


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goatee- released
     posted by khumba, Thu 28 Jul 2016 03:58:01 AM UTC - 0 replies

This is a small version bump to support template-haskell-2.11.

- Bryan

goatee-gtk- released
     posted by khumba, Fri 10 Jun 2016 11:08:25 PM UTC - 0 replies

Better late than never -- last Thursday I pushed a new version of goatee-gtk with updated version bounds supporting gtk2hs 0.14 and HUnit 1.3.

- Bryan

goatee-, goatee-gtk-0.3.1 released
     posted by khumba, Tue 08 Sep 2015 05:21:57 PM UTC - 0 replies

Goatee 0.3.1 is out. This release is simply updates to keep Goatee up-to-date with its dependencies. Now supported are gtk2hs 0.13 and GHC 7.10. No new features, although I've been working on something related that hopefully I'll be able to announce soon.

- Bryan

goatee-0.3.0, goatee-gtk-0.3.0 released
     posted by khumba, Fri 20 Mar 2015 05:19:25 AM UTC - 0 replies

I'm happy to announce the release of Goatee 0.3.0. This release includes the ability to modify a number of additional board annotations: assigned stones, arrows and lines, visibility, and dimming. There are also some new keyboard shortcuts for navigation, now with UI documentation. ...

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