mainxSGE - Summary

Membership Info
Project Admin:
1 active member

Group identification
Id: #11389
System Name: xsge
Name: xSGE
Group Type: non-GNU software and documentation

Search in this Group


This project is not part of the GNU Project.

xSGE is a collection of extensions for the SGE Game Engine licensed under the GNU General Public License. They are designed to give additional features to libre software games without any extra work.

xSGE extensions are not dependent on any particular SGE implementation. They should work with any implementation that follows the specification.

Registration Date: Sun 04 Jan 2015 02:04:36 AM UTC
License: GNU General Public License v3 or later
Development Status: ? - Orphaned/Unmaintained


Latest News rss feed
xSGE orphaned
     posted by onpon4, Sat 03 Aug 2019 09:23:28 PM UTC - 0 replies

Just a quick announcement that xSGE is being orphaned, i.e. will no longer be updated or maintained. I recommend Godot Engine instead.

Thank you for your understanding.

xsge_particle, Plus Other New xSGE Releases
     posted by onpon4, Tue 11 Apr 2017 02:43:42 PM UTC - 0 replies

The first version of xsge_particle has been released. This is an xSGE extension which provides a framework for particles and emitters, something that has been on the table for a long time now.

Additionally, I have released new versions of all the ...

[Read more]
xsge_physics 0.13 Released
     posted by onpon4, Wed 05 Apr 2017 05:25:10 PM UTC - 0 replies

Due to some shortcomings in xsge_physics that prevented me from doing what I wanted to do in Hexoshi, I had to a new feature to it. Therefore, a new xsge_physics version has been released.

If you like my work, please consider supporting my Patreon page: ...

[Read more]
xsge_physics 0.12 Released
     posted by onpon4, Sat 03 Dec 2016 04:04:33 PM UTC - 0 replies

This is a release I meant to make some time ago, but forgot about. It's a pretty small upgrade, but very useful for making certain code much shorter.

Version 0.12 of xsge_physics adds two meta-classes: "Wall", which all wall and slope classes inherit, and "Slope", which all slope classes inherit. These allow code that is designed to check for any wall object to be greatly simplified.

[Submit News]
[16 news in archive]

Back to the top

Powered by Savane 3.5