newsSGE Game Engine - News: Pygame SGE 1.4.3 Released

 
 
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Pygame SGE 1.4.3 Released posted by onpon4, Mon Jan 30 14:16:32 2017 - 0 replies
SGE 1.4.1.1 Released posted by onpon4, Sat Nov 5 20:46:04 2016 - 0 replies
SGE 1.3 Released posted by onpon4, Wed Nov 2 14:52:55 2016 - 0 replies
SGE 1.2 Released posted by onpon4, Mon Oct 17 18:23:35 2016 - 0 replies
SGE 1.1 Released posted by onpon4, Mon Aug 1 22:43:43 2016 - 0 replies
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Pygame SGE 1.4.3 Released

Item posted by Julie Marchant <onpon4> on Mon Jan 30 14:16:32 2017.

Version 1.4.3 of the Pygame SGE has been released. This is a bugfix release with the following changes since 1.4.2:

  • Added support for using pygame_sdl2 if pygame is unavailable. (Note, however, that a lot of features will not work due to the incompleteness of pygame_sdl2.)
  • Changed the way specific scaling amounts are handled to make them more efficient.
  • Fixed some incompatibilities with pygame-cffi.
  • Changed automatic fullscreen scaling to use the "current" resolution (as of the start of the game, since that's all the Pygame API gives access to), rather than attempting to use the maximum resolution. I found that attempting the maximum resolution caused a crash on X in some instances, and caused display problems on Windows.

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