newsAdvanced Gtk+ Sequencer - News: Goals of GSequencer 1.4.x

 
 
Latest News
GSequencer v3.3.x replaced all recalls by ags-fx engine posted by jkraehemann, Wed 20 May 2020 07:25:15 AM UTC - 0 replies
Refactor GSequencer's recalls - the ags-fx engine posted by jkraehemann, Sun 03 May 2020 12:08:19 AM UTC - 0 replies
GSequencer v3.3.x release goals posted by jkraehemann, Fri 17 Apr 2020 12:36:11 PM UTC - 0 replies
GSequencer v3.0.4 - new major release arrived posted by jkraehemann, Sun 19 Jan 2020 12:19:27 AM UTC - 0 replies
GSequencer v3.0.0 alpha release posted by jkraehemann, Mon 30 Dec 2019 09:45:27 PM UTC - 0 replies
[Submit News]
[95 news in archive]

Goals of GSequencer 1.4.x

Item posted by Joël Krähemann <jkraehemann> on Fri 05 Jan 2018 01:43:07 AM UTC.

The audio editor should be definitely available with this version. Since I really wanted to have the 4 paste modes available to you. I decided to post-pone the following goals:

  • implement AgsWaveWindow, AgsWaveEditor, AgsWaveToolbar and AgsWaveEdit
  • implement AgsSelectBuffer and AgsPositionAudioSignalCursor
  • implement AgsLevel, AgsLevelBox, AgsVLevelBox, AgsHScaleBox and AgsScrolledScaleBox in libags-gui
  • implement ags-capture-sound recall
  • implement ags-jit-buffer recall
  • implement ags-jit-copy recall
  • implement AgsAudiorec
  • implement AgsInputCollectionEditor, AgsInputListingEditor and AgsInputEditor

Just in time

There is going to be a JIT counterpart of ags-buffer and ags-copy recalls. I decided to use AgsAudioSignal with template flag getting modified by ags-capture-sound recall.

This recall is responsible to copy from AgsSoundcard to AgsAudioSignal template. Then come ags-jit-buffer or ags-jit-copy recall in. These recalls do continuous accept changes in the template AgsAudioSignal.

Currently ags-copy-pattern and ags-play-notation do create a copy of the template AgsAudioSignal as the pattern or notation wants a new AgsAudioSignal.

void ags_recycling_create_audio_signal_with_defaults(AgsRecycling *recycling,
                                                     AgsAudioSignal *audio_signal,
                                                     gdouble delay, guint attack);

AgsConcurrentAudioSignal

It seems obviously that we need to sub-type AGS_TYPE_AUDIO_SIGNAL and extend it with mutexes, the AgsConcurrentAudioSignal. It shall be locked by accessing its struct fields. 

GSequencer is able to perform lock free operations on audio data, because the AgsAudioSignal is tied to an AgsRecyclingContext. This usually means its own parallelism context is guaranteed.

New machine and widgets

AgsAudiorec machine shall give you the ability to interface with the ags-capture-sound recall. To configure the audio source you can use either AgsInputCollectionEditor or AgsInputEditor. They are provided by the AgsConnectionEditor, opened by activate appropriate machine's context menu entry.

AgsChannel:soundcard of AgsInput is used to assign the source of ags-capture-sound.

libags-gui.so.1 just got some new widgets. They are very familiar to AgsScale and related.

  • AgsLevel
  • AgsLevelBox
  • AgsVLevelBox
  • AgsHScaleBox
  • AgsScrolledScaleBox

by Joël

No messages in Goals of GSequencer 1.4.x

 

Back to the top


Powered by Savane 3.5