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gzochi version 0.8 released

Item posted by Julian Graham <juliang> on Sun 19 Apr 2015 06:55:55 PM UTC.

We're pleased to announce the next development release of the gzochi game development framework!

This release includes a new memory-based storage engine, built on top of a redesigned storage system that makes it easier to switch storage engines at server boot time. The gzochid transaction manager can now incorporate transactions against external processes into the lifecycle of game application transactions executing within the container. And the entire distribution has been streamlined to make it easier to use to build, test, and develop game applications.

See the NEWS and README files of the individual framework components for more details. The manual has been updated to reflect all new and modified features.

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