LordsAWar! - Summary
This project is not part of the GNU Project.
A turn-based strategy game where up to 8 players strive for control of as many cities as possible. Produce new armies in cities to conquer nearby cities. Using the income from those cities, make more armies to take more cities. Send a hero to a temple to get a quest, or maybe search a nearby ruin instead.
Registration Date: Fri 06 Jun 2008 11:50:50 AM UTC
License: GNU General Public License v2 or later
Development Status: 4 - Beta
posted by benasselstine, Sun 01 Mar 2009 10:10:05 PM UTC - 0 replies
The 0.1.5 tarball has landed and consists of bug fixes and improvements in translations. Packages for Debian, Ubuntu and Red Hat will follow.
- Fixed a crash in the quest handling reported by Martin Thoma.
- Fixed theme rendering bug.
- Fixed xcb locking crash by removing the progress window.
- added new Danish and Dutch translations thanks to the translation-project.org.
posted by ianweller, Fri 19 Dec 2008 11:23:43 PM UTC - 0 replies
Hi all, I'm Ian Weller, the package maintainer for LordsAWar! in Fedora. I've pushed version 0.1.4 to Fedora testing for Fedora 10.
On Fedora 10, you can run in a terminal
$ su -c "yum install --enablerepo=updates-testing lordsawar"
to install the package. Please make sure to leave a comment at https://admin.fedoraproject.org/updates/lordsawar-0.1.4-2.fc10 noting whether the package worked for you or not.
posted by benasselstine, Sun 07 Dec 2008 08:05:59 PM UTC - 0 replies
LordsAWar version 0.1.4, a clone of the turn-based strategy game Warlords II, has been released with the following changes:
- added new road, bridge and signpost imagery (by J. W. Bjerk).
- roads now fade out at their ends, instead of ending abruptly. ...
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posted by benasselstine, Fri 24 Oct 2008 04:24:09 PM UTC - 0 replies
LordsAWar version 0.1.3, a clone of the turn-based strategy game Warlords II, has been released with the following changes:
- capital cities on random maps are now further apart
- added the ability to not show a particular player's movements ...
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