bugLordsAWar! - Bugs: bug #46614, Sigfault on OpenBSD

 
 

bug #46614: Sigfault on OpenBSD

Submitted by:  Dmitrij D. Czarkoff <czarkoff>
Submitted on:  Sat 05 Dec 2015 09:29:19 PM UTC  
 
Category: gameSeverity: 3 - Normal
Item Group: 0.3.0Status: None
Privacy: PublicAssigned to: None
Open/Closed: Open

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Tue 14 Mar 2017 03:45:19 PM UTC, comment #3:

Difficult to tell. We had a few toolchain updates, and 0.3.1 source does not build any more.

Dmitrij D. Czarkoff <czarkoff>
Mon 13 Mar 2017 11:50:15 AM UTC, comment #2:

Is this still a problem?

Ben Asselstine <benasselstine>
Project Administrator
Sat 05 Dec 2015 09:32:00 PM UTC, comment #1:

Sounds strange! I guess it could be some sort of problem with a different version of the gtk stack.

I am unable to debug a segfault on an OpenBSD system.

Ben Asselstine <benasselstine>
Project Administrator
Sat 05 Dec 2015 09:29:19 PM UTC, original submission:

LordsAWar! 3.0 shows weird behavior on OpenBSD-current: when player issues command, selected unit moves exactly one cell, and then map stops responding to mouse and buttons below minimap are greyed out, although top menu keeps working.

Dmitrij D. Czarkoff <czarkoff>

 

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