bugLordsAWar! - Bugs: bug #46614, Sigfault on OpenBSD


bug #46614: Sigfault on OpenBSD

Submitted by:  Dmitrij D. Czarkoff <czarkoff>
Submitted on:  Sat Dec 5 21:29:19 2015  
Category: gameSeverity: 3 - Normal
Item Group: 0.3.0Status: None
Privacy: PublicAssigned to: None
Open/Closed: Open

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Tue Mar 14 15:45:19 2017, comment #3:

Difficult to tell. We had a few toolchain updates, and 0.3.1 source does not build any more.

Dmitrij D. Czarkoff <czarkoff>
Mon Mar 13 11:50:15 2017, comment #2:

Is this still a problem?

Ben Asselstine <benasselstine>
Project Administrator
Sat Dec 5 21:32:00 2015, comment #1:

Sounds strange! I guess it could be some sort of problem with a different version of the gtk stack.

I am unable to debug a segfault on an OpenBSD system.

Ben Asselstine <benasselstine>
Project Administrator
Sat Dec 5 21:29:19 2015, original submission:

LordsAWar! 3.0 shows weird behavior on OpenBSD-current: when player issues command, selected unit moves exactly one cell, and then map stops responding to mouse and buttons below minimap are greyed out, although top menu keeps working.

Dmitrij D. Czarkoff <czarkoff>


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