bugLordsAWar! - Bugs: bug #32918, fight order does not work

 
 

bug #32918: fight order does not work

Submitted by:  Hannu Kotipalo <nite69>
Submitted on:  Sat 26 Mar 2011 06:13:20 PM UTC  
 
Category: gameSeverity: 3 - Normal
Item Group: 0.2.0Status: None
Privacy: PublicAssigned to: None
Open/Closed: Closed

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Sat 26 Mar 2011 08:26:25 PM UTC, comment #3:

I figured out what the problem was... it's a simple programming error that originated back in 2007 -- so indeed you were right -- fight order never worked correctly before this point!

Fixed in svn.

Thanks for reporting this bug!

Ben Asselstine <benasselstine>
Project Administrator
Sat 26 Mar 2011 07:57:34 PM UTC, comment #2:

Yes this is a strange bug: sometimes it works, and sometimes it doesn't.

Ben Asselstine <benasselstine>
Project Administrator
Sat 26 Mar 2011 07:34:14 PM UTC, comment #1:

Right you are!

I have reproduced the problem.

Although I'm sure this worked back in August 2007 when it was first implemented!

Ben Asselstine <benasselstine>
Project Administrator
Sat 26 Mar 2011 06:13:20 PM UTC, original submission:

I usually make one town producing pegasi and 3 towns producing Griffins. Pegasi has +1 to stack and Griffins are good at towns. HOwever, I prefer keeping the one pegasi alive and let the Griffins fight first. Unfortunately, the original fight order is 'kill pegasi first the griffins'. I should be able to change that; but unfortunately it makes no difference.

To reproduce the bug:
1. Make a stack with griffins and pegasi on it. Pegasi fights first
2. Change the fight order so griffins fight first, then pegasi.
3. Attack somewhere

-> the order does not actually change (well very rarely, it DOES change ?!).

This bug has been there allways when I have played this game, on every version.

Hannu Kotipalo <nite69>

 

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    Follow 3 latest changes.

    Date Changed By Updated Field Previous Value => Replaced By
    Sat 26 Mar 2011 08:26:25 PM UTCbenasselstineItem GroupSVN Trunk=>0.2.0
      Open/ClosedOpen=>Closed
    Sat 26 Mar 2011 07:34:14 PM UTCbenasselstineSummaryfight order does not work at all=>fight order does not work

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