newsLordsAWar! - News: LordsAWar! version 0.1.4 released!

 
 
Latest News
LordsAWar! version 0.3.1 released! posted by benasselstine, Sun Oct 2 13:09:55 2016 - 0 replies
LordsAWar! version 0.3.0 released! posted by benasselstine, Wed Jul 1 12:45:52 2015 - 0 replies
Ported to Windows! posted by benasselstine, Mon Jun 29 10:43:05 2015 - 0 replies
gtk3 migration complete posted by benasselstine, Tue May 20 02:32:34 2014 - 0 replies

LordsAWar! version 0.1.4 released!

Item posted by Ben Asselstine <benasselstine> on Sun Dec 7 20:05:59 2008.

LordsAWar version 0.1.4, a clone of the turn-based strategy game Warlords II, has been released with the following changes:

  • added new road, bridge and signpost imagery (by J. W. Bjerk).
  • roads now fade out at their ends, instead of ending abruptly.
  • now connecting bridges with roads on randomly generated maps.
  • now displaying a log of the hero's activities in the hero information dialog.
  • added bigger explosions for city battles.
  • fixed shortest path algorithm to consider boat loading/unloading movement penalties.
  • fixed crashing bugs wrt quests and dead heroes.
  • fixed bug wrt changing players from human to computer, and vectored units not showing up.
  • fixed bug that caused giant worms to be purchased when pegasi was intended.

Thanks to the contributors who made this release possible by reporting bugs on the bug tracker.

Comments:

No messages in LordsAWar! version 0.1.4 released!

 

Back to the top


Powered by Savane 3.1-cleanup