LordsAWar! - News: Lordsawar 0.1.7 released!
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LordsAWar! version 0.2.0 released! posted by benasselstine, Wed 16 Mar 2011 03:57:50 PM UTC - 0 replies
Improving network support posted by benasselstine, Tue 22 Feb 2011 12:05:29 AM UTC - 0 replies
Lordsawar 0.1.9 released! posted by benasselstine, Tue 06 Jul 2010 04:13:00 PM UTC - 0 replies
Lordsawar 0.1.8 released! posted by benasselstine, Sat 27 Mar 2010 08:04:43 AM UTC - 0 replies
new lordsawar-discuss mailing list posted by benasselstine, Sat 13 Mar 2010 09:12:48 AM UTC - 0 replies
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Lordsawar 0.1.7 released!
Item posted by Ben Asselstine <benasselstine> on Mon 08 Mar 2010 11:55:54 AM UTC.
Here's what's new in 0.1.7:
- new terrain artwork.
- users can now manage many stacks on a tile.
- added a cityset editor and a shieldset editor.
- improved AI.
- improved the scenario editor.
- save file format is now a tarball that contains the artwork for the game.
- added new "enemy head start" game option.
- army units now have a one-time cost to be created.
- added new ruin history report.
- fixed a few more crashing bugs.
Thanks to everyone who made this release possible! The game is getting better and better with every release.
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