LordsAWar! - News: Lordsawar 0.1.7 released!
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LordsAWar! version 0.3.2 released! posted by benasselstine, Sat 11 Apr 2020 04:57:32 PM UTC
LordsAWar! version 0.3.1 released! posted by benasselstine, Sun 02 Oct 2016 01:09:55 PM UTC
LordsAWar! version 0.3.0 released! posted by benasselstine, Wed 01 Jul 2015 12:45:52 PM UTC
Ported to Windows! posted by benasselstine, Mon 29 Jun 2015 10:43:05 AM UTC
gtk3 migration complete posted by benasselstine, Tue 20 May 2014 02:32:34 AM UTC
Lordsawar 0.1.7 released!
Item posted by Ben Asselstine <benasselstine> on Mon 08 Mar 2010 11:55:54 AM UTC.
Here's what's new in 0.1.7:
- new terrain artwork.
- users can now manage many stacks on a tile.
- added a cityset editor and a shieldset editor.
- improved AI.
- improved the scenario editor.
- save file format is now a tarball that contains the artwork for the game.
- added new "enemy head start" game option.
- army units now have a one-time cost to be created.
- added new ruin history report.
- fixed a few more crashing bugs.
Thanks to everyone who made this release possible! The game is getting better and better with every release.
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