newsLordsAWar! - News: LordsAWar 0.1.6 released!

 
 
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LordsAWar! version 0.3.2 released! posted by benasselstine, Sat 11 Apr 2020 04:57:32 PM UTC
LordsAWar! version 0.3.1 released! posted by benasselstine, Sun 02 Oct 2016 01:09:55 PM UTC
LordsAWar! version 0.3.0 released! posted by benasselstine, Wed 01 Jul 2015 12:45:52 PM UTC
Ported to Windows! posted by benasselstine, Mon 29 Jun 2015 10:43:05 AM UTC
gtk3 migration complete posted by benasselstine, Tue 20 May 2014 02:32:34 AM UTC

LordsAWar 0.1.6 released!

Item posted by Ben Asselstine <benasselstine> on Wed 21 Oct 2009 08:53:53 AM UTC.

At long last version 0.1.6 has been released.

updated license to gplv3+.
added graphics for medals that get awarded to army units.
added new "inactive" unit graphics in stack display.
improved the "create a new game" experience.
improved the speed of map graphic redraws.
improved the editing of stacks, heroes, and backpacks in the scenario editor.
fixed various crashing bugs.
added new neutral city mode of "defensive".
updated the user's manual.


Thanks to Ingmar, Barry, Ian, Frans, Mikko, and Joe for all their help.

This version took a long time because of the substantial rewrite of the drawing subsystem.  Under the hood the graphics are now drawn with gtk, instead of SDL.

 

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