newsxSGE - News: xSGE 0.7 Released

 
 
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xSGE moved to GitHub, now being maintained posted by onpon4, Thu 14 May 2020 11:50:06 PM UTC
xSGE orphaned posted by onpon4, Sat 03 Aug 2019 09:23:28 PM UTC
xsge_particle, Plus Other New xSGE Releases posted by onpon4, Tue 11 Apr 2017 02:43:42 PM UTC
xsge_physics 0.13 Released posted by onpon4, Wed 05 Apr 2017 05:25:10 PM UTC
xsge_physics 0.12 Released posted by onpon4, Sat 03 Dec 2016 04:04:33 PM UTC

xSGE 0.7 Released

Item posted by Layla Marchant <onpon4> on Fri 27 Mar 2015 01:55:51 AM UTC.

A new version of xSGE is here to coincide with the new SGE release. It's not especially exciting; mainly, it just brings xSGE up-to-date with the SGE. However, there are some other small improvements:

  • Fixed a tile positioning bug in xsge.tmx.


  • xsge.path.Path now uses the new built-in acceleration attributes, which means acceleration now works with delta timing.


  • xsge.physics.Collider collision methods now have a "move_loss" argument indicating how much movement was prevented. This allows you to undo the change easily.

 

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