LordsAWar! - News: LordsAWar! version 0.3.2 released!
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LordsAWar! version 0.3.2 released! posted by benasselstine, Sat 11 Apr 2020 04:57:32 PM UTC
LordsAWar! version 0.3.1 released! posted by benasselstine, Sun 02 Oct 2016 01:09:55 PM UTC
LordsAWar! version 0.3.0 released! posted by benasselstine, Wed 01 Jul 2015 12:45:52 PM UTC
Ported to Windows! posted by benasselstine, Mon 29 Jun 2015 10:43:05 AM UTC
gtk3 migration complete posted by benasselstine, Tue 20 May 2014 02:32:34 AM UTC
LordsAWar! version 0.3.2 released!
Item posted by Ben Asselstine <benasselstine> on Sat 11 Apr 2020 04:57:32 PM UTC.
LordsAWar! version 0.3.2, a clone of the turn-based strategy game Warlords II, has been released with the following changes:
- fixed problems with the map generator.
- added standing stones as a kind of decoration to maps.
- added a "quick help" window to show key commands, mouse tips.
- some graphics are scaled according to font size for hi-dpi users.
- added zoom in/out.
- added progress bars to various dialogs.
- fixing bugs with fullscreen/unfullscreen.
- better saving/loading in army set, city set, shield set and tile set editors.
- scenario builder can now edit hero templates.
- media dialog now shows default images.
- moved the scenario builder to the main menu.
- added 2-finger scrolling.
- added a popup context menu for stacks.
- now showing the army bonus in the city window.
- added a new french translation. Thanks James!
- added a 'battle calculator' to the scenario builder.
Please consider donating to the LordsAWar project! See the donate button here: http://lordsawar.nongnu.org
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